Consulting
What I can help with.
I work with companies, studios, and artists building at the edge of physical and computational systems. Engagements range from focused technical advisory to deeper hands-on collaboration.
- Robotics Industrial arms, motion planning, perception, and embodied AI.
- 3D printing — any medium FDM, SLA, SLS, metal, ceramics, sand-resin, lost-PLA bronze casting.
- Large-format 3D printing 6-axis robotic extrusion, slicing strategy, defect detection, production workflows.
- AI & LLMs Applied research, model selection, evals, agent design, generative tooling.
- Claude Code & coding agents Workflow design, hooks, skills, MCP, multi-agent orchestration.
- Generative design Rhino / Grasshopper, Fusion 360, computational fabrication pipelines.
Working with artists
I have ongoing experience consulting for artists who want to bring advanced technologies into their practice — 3D printing, robotics, generative AI, computer vision. The work usually starts with translating an artistic intent into a viable production path, then staying close enough to help when the technology pushes back.
For a broader sense of what I'm likely able to consult on, see xaviermalina.com/about.
Get in touch
Typically respond within 2–3 business days.